Sunday, October 20, 2013

A Jeopardy answer to the 'my life' question: what is an Atari game.


I woke up last Sunday and it just hit me: my life is like an Atari game - on every level, no pun intended. It struck me that those who created it had that exact simile in mind! (That's one for all the conspiracy theorists to dazzle about)




1)

 *You must hand it to those designers; they knew how to sell. Excuse 
me while I become politically correct - they knew how to market.


I will not say that the cover art blatantly misleads & even lies about what the game offers. I'll just say... hmm.... what's the right expression... it overshoots its promise



__________________________________________________________________________


2)

 * The game that sunk Atari - not to be understood nor 
enjoyed,  just played. Now, there's an oxymoron



a- You have to figure out what the game is about
b- You have to figure out what the game is about while playing it
c- You have to continue playing the game & enjoy it, even after you've given up on figuring it out; after all, you bought it. You don't want others to think that you were suckered into it.

__________________________________________________________________________

3)

*The waiting for Godot of video games. Played against the backdrop 
of a still screen with no background, if you stay at a certain spot(s) & 
fire at timed intervals, you will never lose & the game will never end!
"one of us, one of us, one of us"



The game gets tediously repetitive. You feel like you're on a virtual treadmill of sorts.
You must admit the whole process grows on you... after a while... if you switch to zombie mode.

__________________________________________________________________________


4)

* Let's see: you're one space flying Mayan pyramid out to destroy an infinite 
number of moving asteroids that look more like windshield bird poop


Though you do get 2nd chances (or a bit more), they are not nearly enough to face the odds you're up against in the game.

__________________________________________________________________________

5)

 *This is as good an Atari game as they came. The background actually moved 
& you had a variety of things to destroy: 1- ship, 2- Helicopter, 3- airplane. 
Alas, like many others, it had the 'broken record syndrome'



The game is endless. It will not let up. That is until you 'die'. And just to drive that simile home, Atari creators never introduced a 'pause' button.

__________________________________________________________________________

6) Cheer up. Some would say there is a way out of this. Simple: buy another game. Now who has the last laugh?




*No comment!!!!


P.S.: muffled laughter is heard in certain hallways of a certain cooperation. Okay, that was a bit melodramatic. The laughter is not muffled.


No comments:

Post a Comment